![]() ![]() Yamato Man is vulnerable at every moment of the fight. If he does the same attack twice, he will perform the other attack. Caution must be taken when sliding to avoid them, especially if the player is trying to dodge the center head - the first or third one will land directly on them when they complete the slide. This has to be avoided by moving through an opening between the spear heads. His other attack consists of jumping very high while spinning his spear and shooting a barrage of heads that spread out. The player has to jump over the spear head, then again when Yamato Man approximates to avoid being tackled by him. He uses two different attacks: one on which he spins his spear and throws its main tip, then runs to retrieve it. If not for his short stock of spear heads, Yamato Man would be a much more difficult enemy to defeat. ![]() His weakness is the Silver Tomahawk, due to its ability to effectively hit him in the air and cleave through his lightweight armor. In the First Annual Robot Tournament, Yamato Man was stolen and reprogrammed by Mr. ![]() He enjoys collecting Japanese swords in his spare time, but dislikes speaking the English language.ĭesigned after a Japanese warrior. As a backup means of attack, Yamato Man is a skilled martial artist, and always carries a spear with him for both defensive and close combat purposes.Īlthough somewhat shy, he has the Japanese spirit, and has great respect for Knight Man due to his valor and honor. However, he has a short supply of ammo, and has to manually pick them up after use so he can throw them again. Yamato Man's Special Weapon is the Yamato Spear, which he uses to throw armor-piercing spear heads at enemies. Although his armor appears to be heavy, it was made thin and as light as possible to improve his mobility, but at the cost of reducing his defense. Yamato Man (ヤマトマン Yamatoman) is a combat Robot Master from Mega Man 6 who was modeled after a samurai warrior. He'll bite the dust pretty fast.Yamato Man, as shown in Rockman Complete Works Get in close and unload on him with the tomahawks, while dodging his attacks. He has two main attacks - jumping and firing spear bits, and flinging the tip of the spear he holds - which he will always have to run over and retrieve. Yamato Man can be tough, but if you've got the Silver Tomahawk, he's pretty easy to dispose of. The Robot Master is waiting at the end of this high road. Use the Rush Jet to get to the higher area, and use it to more easily navigate the challenging series of conveyors and bumpers that await you. Still, he's not too tough to bring down, and combined with the fact that this road seems to be shorter, it should be the ideal choice.Įventually in the level, the paths will split again. This is a shorter path than the "normal" one, but you'll have to battle a frog-like mini-boss. To get the hidden path, use Rush Power to break the block in the right wall below the ladder. All in all, it's longer than the hidden path, but probably a little more simplistic than the hidden one. The normal path (simply climb the ladder) is the obvious one, and you'll encounter the usual assortment of baddies along the road. Neither one really has any added benefit over the other, it's just a matter of taste really. This is an unusual stage because, early on, there are two separate paths you can take. NOTE: This walkthrough only entails how to defeat the "real" Robot Master, and get the Beat Letter. ![]()
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